package demoMod.nanaki.cards.nanaki;

import com.megacrit.cardcrawl.actions.AbstractGameAction;
import com.megacrit.cardcrawl.actions.common.DamageAction;
import com.megacrit.cardcrawl.cards.DamageInfo;
import com.megacrit.cardcrawl.characters.AbstractPlayer;
import com.megacrit.cardcrawl.core.CardCrawlGame;
import com.megacrit.cardcrawl.dungeons.AbstractDungeon;
import com.megacrit.cardcrawl.localization.CardStrings;
import com.megacrit.cardcrawl.monsters.AbstractMonster;
import com.megacrit.cardcrawl.powers.AbstractPower;
import demoMod.nanaki.NanakiMod;
import demoMod.nanaki.powers.NotePower;

public class Resonancer extends AbstractNanakiCard {
    public static final String ID = NanakiMod.makeID("Resonancer");

    private static final CardStrings cardStrings = CardCrawlGame.languagePack.getCardStrings(ID);
    public static final String NAME = cardStrings.NAME;
    public static final String DESCRIPTION = cardStrings.DESCRIPTION;
    public static final String IMG_PATH = "cards/Resonancer";

    private static final CardType TYPE = CardType.ATTACK;
    private static final CardRarity RARITY = CardRarity.COMMON;
    private static final CardTarget TARGET = CardTarget.ENEMY;

    private static final int COST = 2;

    public Resonancer() {
        super(ID, NAME, NanakiMod.getResourcePath(IMG_PATH), COST, DESCRIPTION, TYPE, RARITY, TARGET);
        this.baseDamage = 5;
    }

    @Override
    public Runnable getUpgradeAction() {
        return () -> upgradeDamage(5);
    }

    @Override
    public void applyPowers() {
        AbstractMonster mo = AbstractDungeon.getMonsters().hoveredMonster;
        AbstractPower note = mo != null ? mo.getPower(NotePower.POWER_ID) : null;
        if (note != null) {
            this.baseDamage += note.amount * 2;
        }
        super.applyPowers();
        if (note != null) {
            this.baseDamage -= note.amount * 2;
        }
    }

    @Override
    public void calculateCardDamage(AbstractMonster mo) {
        AbstractPower note = mo != null ? mo.getPower(NotePower.POWER_ID) : null;
        if (note != null) {
            this.baseDamage += note.amount * 2;
        }
        super.calculateCardDamage(mo);
        if (note != null) {
            this.baseDamage -= note.amount * 2;
        }
    }

    @Override
    public void use(AbstractPlayer p, AbstractMonster m) {
        calculateCardDamage(m);
        addToBot(new DamageAction(m, new DamageInfo(p, this.damage, this.damageTypeForTurn), AbstractGameAction.AttackEffect.FIRE));
    }
}
